Sid Meier, the designer behind the incredibly popular and influential Civilization series, once described games as “a series of interesting decisions”. In fact, it is the ability to make choices that is the core of what separates a game from a less interactive form of media, such as a book or a film. Whether it…
Read MoreThe Mystical History of Tarot Cards (History of Game Design)
Hello everybody, and welcome back to Rempton Games. Halloween is nearly upon us, so I’ve decided to do a special themed episode of History of Game Design to look at one of the spookiest game components out there – the Tarot deck. This deck is widely considered to have associations with magic and the occult,…
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