How to Ruin Clue for Everybody

Much like Monopoly, Clue is one of those games that seems to be in pretty much every household in America. It seems like everybody has played it at least once, and it is so ubiquitous that it has simply become a part of modern culture. These days you can’t swing a candlestick without hitting a…

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Welcome to The Galaxy! The Design of Vitae Quest Part 1

Today’s article is going to be a little different from previous weeks. The reason for this is, for the first time ever I am going to be talking about the design process of Vitae Quest, which is my first serious board game design, and my current primary design focus. Because this game is still in…

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