


A History of Paper Mario Combat
Transcript: What’s up designers, and welcome back to Rempton Games. I’ll admit that, prior to this year I had never really played a Paper Mario game. However, I love origami – it is one of my biggest hobbies, and I have been thinking for a while now that it would be really cool to see…
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Dungeons and Dragons: The First Modern RPG – (History of Game Design)
Transcript: What’s up designers, and welcome back to Rempton Games. In today’s installment of “History of Game Design” I want to take a look at one of the most innovative and influential games of all time – Dungeons and Dragons. Since it’s debut nearly 50 years ago, D&D has influenced and inspired countless games, and…
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Behind the Curtain: Uncovering Secret Hidden Game Mechanics
Video games are a wonderfully unique art form because of the way they create experiences. Because you, the player, control what happens it creates a level of immersion and investment that cannot be matched by any other medium. You aren’t just watching something happen – you are making it happen. Shaping these experiences is what…
Read MoreDragon VR Project and Other News
Hey everybody, this week was Final’s week for me, so I don’t have an article for you. I am also moving next week for my summer internship, so next week’s article will probably be a repost. This week, however, I have something a little different. I would like to share with you all a project…
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[Video Article] Why Kingdom Hearts III Was Such a Disappointment

Update to Game Designer’s Dictionary
Hey Everybody! I Just wanted to let you know that I have been doing some work on the Game Designer’s Dictionary page, and am unveiling the second version today! In addition to adding nearly 30 new terms (bringing the total up to almost 100), I have also updated the formatting and added internal links to…
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How Games take the Player through The Hero’s Journey: Part 2 – Initiation
Last week I started a series of three articles that describe how the process of playing games can mirror one of the most ancient storytelling structures of all time, The Hero’s Journey. Last week’s article was centered around the first stage of the journey, known as Departure (if you missed it you can find it…
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Ouija: Mystery of the Talking Board
Karen, Sam and Jake sit down on the dusty floor of the cabin and place the board on the ground in front of them. Sam and Jake reach their arms forward and place their hands on the wooden planchette, but Karen hesitates for a moment. “Come on, you aren’t scared are you?” chuckled Sam. “It’s…
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Player Psychographics: Why Do We Play? (Repost)
Hey everybody – unfortunately due to work I did not have time to write a new post this week. Next week’s post should be up on time, and in the mean time please enjoy this article from a few months back about the different types of players and the different reasons they play! Hey everybody!…
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