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All articles filed in March 2020

Game Design Game Management Nintendo PokemonMarch 30, 2020March 30, 2020

Evolution Of Pokemon Designs – Generation 3

Transcript: Hey everybody, welcome back to Rempton Games. Today, it’s time for Part 3 of my ongoing “Evolution of Pokemon Designs” series, where I will be taking a look at the designs of Pokemon from Generation 3, and seeing how they have changed from the previous generations. To do so, I’m gonna be looking at…

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Game Design game development Game Management NintendoMarch 16, 2020March 16, 2020

What Does It Take To Get A Character In Smash?

Transcript: Hey everybody, and welcome to RemptonGames. Today, I want to talk about the Super Smash Bros. series. These games are freakin’ awesome, in more ways than one. From the core fighting mechanics, which still stand out from pretty much every other fighting game except for those who are deliberately copying them, to the sheer…

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Caleb Compton Portfolio

Subsurface Games

Games with hidden depth!

Calebs's Time Clock

Final Project Timelog

3DTotal Games

Meeple Like Us

Yu-Gi-Oh Discussions

The WordPress.com Blog

Daniel Solis

The Ludologist

Pixy Games UK

James Mathe – Entrepreneur, Designer, Publisher

One Thousand XP

https://www.leagueofgamemakers.com/

RSS Feed - Magic: The Gathering

The Kickstarter Blog

The Indie Game Report (TIGR)

Reviews & Previews of Indie and Kickstarted Games

Cardboard Edison

Stonemaier Games

We believe in creating memorable, beautiful, fun games.

Mechanics & Meeples

About Board Games of All Sorts — but Especially Eurogames