Game Designer Spotlight – Sid Meier

Transcript What’s up designers, welcome back to Rempton Games. Today, I’m very excited to bring you the next installment of my Game Designer Spotlight Series. Today’s entry is all about legendary designer Sid Meier, creator of such classic games as Sid Meier’s Pirates, Railroad Tycoon, and of course, the classic Civilization series. For today’s video…

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Know Thy Enemy: Designing for Yomi in Games

There are few thrills in gaming greater than predicting your opponent’s move and responding perfectly. Whether it’s getting a perfect parry in Smash Ultimate and following up with a devastating combo or knowing exactly which trap card your opponent just played face-down, these moments are always extremely satisfying and can often become stories that are…

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How to Ruin Clue for Everybody

Much like Monopoly, Clue is one of those games that seems to be in pretty much every household in America. It seems like everybody has played it at least once, and it is so ubiquitous that it has simply become a part of modern culture. These days you can’t swing a candlestick without hitting a…

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Paying the Price: Drawing Cards in Magic: The Gathering

  Hey everybody! Nearly two months ago I wrote an article about evaluating different creatures in Magic: The Gathering (which you can find here). Today, I plan to do the same thing, but with spell abilities instead. If you are interested in designing your own trading card game, or simply want to learn more about…

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