Know Thy Enemy: Designing for Yomi in Games

There are few thrills in gaming greater than predicting your opponent’s move and responding perfectly. Whether it’s getting a perfect parry in Smash Ultimate and following up with a devastating combo or knowing exactly which trap card your opponent just played face-down, these moments are always extremely satisfying and can often become stories that are…

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Counters and Removal: The Importance of Interactivity

Several weeks back I began a series in which I dissected and comparing Magic: The Gathering sets, with an emphasis on drafting. In the first part I take a broad overview of the sets and set up the foundation for the rest of the series. In Part 2 I take a closer look at linear…

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