For the last few weeks I have been giving my thoughts on the idea of game/series management, or the challenges of designing to an existing game property (You can find the previous parts here: Part 1 and Part 2) We started by talking about some of the requirements for good game management, and then last…
Read MoreBreath of the Wild and Good Game Management Pt 2.
Last week I took a look at some of the most important components of good Game/Series management, and if you haven’t read that part I highly recommend reading it before reading this part (Part 1 here ). Today is going to be quite a bit longer than my previous articles, and I am going to…
Read MoreBreath of The Wild and Good Game Management Part 1
At time of writing, Legend of Zelda Breath of the Wild just came out a few weeks ago, and I have been playing it as much as I can (which is admittedly not that much). And while I still haven’t finished it – it is a VERY big game- the whole experience has gotten me…
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