Transcript: What’s up designers, and welcome back to Rempton Games. In today’s episode of Game Designer Spotlight, we will be looking at the legendary designer behind some of Nintendo’s biggest franchises – Shigeru Miyamoto. We will look at his history, the design philosophy he used to design games like Super Mario Bros, The Legend of…
Read MoreTriviarena Episode 0: Eli “The Eliminator” Renfro vs Nathan “PhantomArcadian” Hennessy
Does Pokemon Take Place in a Multiverse? Pokemon’s Hidden Lore!
Pokemon may seem like a simple game for kids, but it’s actually a complex web of secret dimensions, alternate universes and parallel timelines. In this video I take a look at all of the evidence for the Pokemon multiverse in the main-series games!
Read MoreHow Minecraft Generates Massive Virtual Worlds from Scratch
You’ve probably played in a Minecraft world before, but have you ever wondered how that terrain was generated? In this video I go step by step to show you how chunks and biomes are formed, and modify the source code to show you every part of the process!
Read MoreHow to Program 3D Terrain for Video Games
Ever wondered how games like Minecraft or No Man’s Sky create their virtual worlds? Let’s find out by programming our own procedurally generated 3D terrain from scratch!
Read MoreEvolution of Pokemon Design – Sun and Moon
This video discusses the design of Pokemon in the generation 7 games, Pokemon Sun and Moon. We discuss the new region, the major themes of these Pokemon, and the common design trends and motifs.
Read MoreMy Artificial Life Project – How Does it Work?
I have always been interested in virtual creatures, and I finally got a chance to make some of my own! In this video I explain the ideas behind my project, including artificial life, reinforcement learning, and genetic algorithms!
Read MoreBasketball – History of Game Design
Transcript: What’s up designers, welcome back to Rempton Games. In today’s History of Game Design we are going to be looking at the sport of Basketball. We will be talking about how the game got started, how it grew, and how the game itself has changed over time. Without further ado, let’s get started. Basketball…
Read MoreThe Ultimate Monopoly Strategy Guide
Transcript: What’s up designers, and welcome back to Rempton Games. First, I want to apologize for not uploading in a while. I am completing my Master’s degree this semester, and I have been really busy these past several weeks finishing up my project and report, as well as looking for jobs after I graduate. I…
Read MoreGeneration 6 – (Evolution of Pokemon Designs)
We are finally back with the Evolution of Pokemon Designs series, this time focusing on Generation 6 – Pokemon X and Y. As always we look at the designs of these Pokemon to see common themes and trends among them, stylistic changes from previous generations, and how new mechanics and technology have influenced the designs.
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