Recently I was watching an episode of House of Cards on Netflix, when they made an offhand mention of a game known as Monument Valley. Their description of the game intrigued me, so I decided to check it out. I downloaded the game on my Iphone, and I was hooked instantly. Everything about the game…
Read MoreA Re-Source of Pride: Designing Resource Systems in Collectible Games
Last week I started a new series of articles diving deep into various topics dealing with game design. Today’s topic continues this series with a look at designing resource systems. This article will be mostly focused on collectible games, especially trading card games. In this article I will be looking at why to include a…
Read MorePokemon Go: Where did it Go wrong?
I still remember when I first saw the original announcement video for Pokemon Go nearly 2 years ago in September 2015. I have been a huge Pokemon fan for most of my life, and needless to say I was incredibly excited for this game to be released. I kept up with every update, every beta…
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