For a huge portion of my childhood, Yu-Gi-Oh was my favorite game of all. I played it every day with my friends, spent way too much of my parents money on it, and even went to a couple of tournaments. However, in the past few years I have found it more and more difficult to…
Read MoreGame Design for All Ages
For many, board games were a constant feature of childhood. I remember many of the early board games that I played as a child, from Candyland to Chutes and Ladders. As I got older, however, I outgrew those childish games and moved on to new challenges – Monopoly, Clue, Risk, and many others. When you…
Read MoreHunting Whales: The Problem with “Free-to-play” Games
Before I begin, I just want to apologize for not posting recently. These last few weeks have been very busy with finals and projects due, so I haven’t had much time to work on the article. This article is also quite long, and required more research than usual. That being said, lets jump into it!…
Read MorePokemon Go: Where did it Go wrong?
I still remember when I first saw the original announcement video for Pokemon Go nearly 2 years ago in September 2015. I have been a huge Pokemon fan for most of my life, and needless to say I was incredibly excited for this game to be released. I kept up with every update, every beta…
Read MoreBreath of the Wild and Good Game Management, Part 3
For the last few weeks I have been giving my thoughts on the idea of game/series management, or the challenges of designing to an existing game property (You can find the previous parts here: Part 1 and Part 2) We started by talking about some of the requirements for good game management, and then last…
Read MoreBreath of the Wild and Good Game Management Pt 2.
Last week I took a look at some of the most important components of good Game/Series management, and if you haven’t read that part I highly recommend reading it before reading this part (Part 1 here ). Today is going to be quite a bit longer than my previous articles, and I am going to…
Read MoreBreath of The Wild and Good Game Management Part 1
At time of writing, Legend of Zelda Breath of the Wild just came out a few weeks ago, and I have been playing it as much as I can (which is admittedly not that much). And while I still haven’t finished it – it is a VERY big game- the whole experience has gotten me…
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